C#窗体淡入淡出
//淡入 public int state = 0; private void f2_Load(object sender, EventArgs e) { this.Opacity = 0; } private void timer1_Tick(object sender, EventArgs e) { if (state == 0) { this.Opacity += 0.02; if (this.Opacity == 1) { state = 1; timer1.Enabled = false; } } ...
C#窗体淡入淡出
//淡入publicint state =0; privatevoid f2_Load(object sender, EventArgs e) { this.Opacity =0; } privatevoid timer1_Tick(object sender, EventArgs e) { if (state ==0) { this.Opacity +=0.02; if (this.Opacity ==1) { state =1; timer1.Enabled =false; } } else { this.Opacity = Opacity -0.02; if (this.Opacity ==0) { Application.ExitThread(); } } ...